Course Home

Speedcubing (3×3)

Rebuild a lapsed sub-90 solve into a sub-60 average — and take it to an official WCA competition. Method: CFOP. Full goal and constraints in MISSION.md.

Lessons

#LessonTeachesStatus
1 Read the Cube Notation fluency + diagnostic solve to find what your hands remember Report owed — stall point + cube order
2 Cross on the Bottom Plan the cross in inspection, build it blind, verify with the equator glance Report owed — cross drill results
3 F2L: The Four Doors The four basic inserts every F2L case reduces to + self-checking setup-solve drill Current — chosen by request; drill in progress

The road ahead (CFOP arc)

The planned shape of the course, per the mission — lesson numbers and order will adapt to the diagnostic:

  1. Cross — planned in inspection, built on the bottom (underway)
  2. F2L — intuitive pair-building, then efficiency (underway — the four doors)
  3. 2-look OLL — orient the last layer in two algorithms-worth of cases
  4. 2-look PLL — permute the last layer; upgrade to full PLL over time
  5. Timer discipline — csTimer, honest ao12, sub-60 push
  6. Competition prep — WCA regulations, inspection routine, register and compete

Reference cards

CardWhat it holds
Cube Notation Every move letter, printable — the language all algorithms are written in
Speedcubing Glossary The course's controlled vocabulary; lessons use these terms exactly
F2L: The Four Doors The four basic inserts, recognition cues, and practice setups — all of F2L funnels here

Tools

ToolWhat it does
Rubik's Simulator WebGPU (TypeGPU) cube that moves only as a real cube can. Scan your physical cube with the camera (or paint the net) to mirror its exact state, free-play with keyboard moves, and drill F2L cases with a timer — every case scrambles only one pair. Dev mode: cd simulator && npm run dev. Needs a WebGPU browser (Chrome/Edge/Safari 18+).

Workspace files

MISSION.md — why and what success looks like · RESOURCES.md — trusted sources · learning-records/ — what's been learned so far · NOTES.md — teaching notes

Stuck or curious about anything here? Ask your teacher — that's what the agent is for.